flagengine_gamasutraThe EGC’s FLAG Engine which powers both our EconU and Time and Patient$ educational games was recently highlighted on one of the top game development sites, Gamasutra. The HTML based engine, which was designed and developed by Zac Zidik, is in the process of being fully documented so that it can be a free game development resource to anyone. Check out his first FLAG engine tutorial.

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Pennsylvania State University
University Park, PA 16802



How do you make foundational chemistry memorization interesting to students? Have them play Chemblaster – a game designed to make learning elemental symbols, ion charges and polyatomic compounds fun!