The EGC’s FLAG Engine which powers both our EconU and Time and Patient$ educational games was recently highlighted on one of the top game development sites, Gamasutra. The HTML based engine, which was designed and developed by Zac Zidik, is in the process of being fully documented so that it can be a free game development resource to anyone. Check out his first FLAG engine tutorial.
What is EGC?
Penn State’s Educational Gaming Commons is a group devoted to to exploration of games as a tool to improve teaching, learning and research.